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Welcome to Remastered

The original version of the game with chronicle interchangeability. With all current classes. Rich individual and party gameplay.
Chronicles and Chapters
We'll go through the warm periods of life from Interlude to High Five.
From Gremlins and Keltirs to Kariks in LOA. We'll insert acumen, focus, and apply tattoos. Let's go get our profession and form a group.
At the beginning, economy, shops, crafting, mobs, raids, quests based on Interlude. Skill mechanics are always based on High Five. Olympiad, subclass, and nobility, among other things, are available from level 60 with chapter 1.
A group of 7 characters, no need to look for a second bard.
EXP x3 → x1
ADENA x1
DROP x1
SPOIL x1
SPOIL CHANCE x1
SEALSTONE x1
RAID BOSS EXP x1
EPIC RAID BOSS DROP x1
RAID BOSS DROP x1
QUEST ADENA x1
QUESTS x1
QUEST EXP x1
Information
Window Limitation |
2 character +1 with a Premium account You can launch 2 characters and 1 more character if the last character that entered has PA.
|
Fishing |
Disabled. Fish can be purchased from NPC Messenger of the King. |
Manor |
Disabled. |
First Castle Sieges and TW |
The first sieges will be held on January 25th at 18:00. The number of siege stakes available will be published at server launch. Before the first castle sieges, the first territorial wars will take place (and vice versa afterwards). |
First Olympiad |
The first Olympiad battles will be held on January 23rd and 24th. The first Heroes will be on January 25th at 00:00. |
Skill Learning |
Basic skills for 1st, 2nd, and 3rd professions do not require books. Skills for entry-level professions, up to level 20, are learned automatically. New profession skills added at early levels are learned through special books that can be obtained in Cruma Tower, 2nd floor, and Forbidden Gateway. Skills are learned through the interface in the skills window. |
Starting the game, starting items |
You start the game with NG items and complete a quick quest chain, the reward of which is reaching level 18 and everything you need to level up to level 20 and begin/acquire a profession. You can begin your first profession at level 18, and upon completion, you'll be level 20+ with a reward for completing the quest.
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Seven Seals |
From the server launch until the first Monday, you can enter the catacombs and necropolises without registering. However, mobs that drop Seal Stones do not spawn during this time. On the first Monday after the server's official launch, registration for the catacombs and necropolises is available. The cycle lasts two weeks (the first week is for registration and farming, the second week is for Mammon). Registration for the first stage is only available for one side with the Priest of Dawn.
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Getting Professions

Professions can be acquired by completing standard tasks or purchasing them with in-game currency.
1st Profession Quest - can be started at level 18;
- Reward for changing 1st profession -
Adena,
Exp,
SP.
2nd Profession Quest - consists of 3 Mark quests:
- 1st Mark quest at level 35;
- 2nd Mark quest at level 37;
- 3rd Mark quest at level 39.
- Rewards: for each of the mark quests -
Adena,
Exp,
SP.
Alternative 2nd Profession Quest for Adena - available in Giran. The second profession is also available in the store for game currency
Gold.
3rd Profession Quest - can be started at level 76.
Newbie Guide and Buff

Buff in Every City
In starting villages, approach the Newbie Guide, and in subsequent cities, the Adventure Guide.
60 minutes
Duration of newbie and traveler support buff is 1 hour.
| Newbie Buff (for Warriors) | |||
|---|---|---|---|
|
|
Increases character movement speed by 33 for 60 minutes. | from level 1 | up to level 85 |
| Increases character's physical defense by 15% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's magic defense by 30% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's maximum health by 35% for 60 minutes. | from level 1 | up to level 85 | |
| 9% of physical damage dealt is returned as HP to the character for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's health recovery bonus by 20% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's attack speed by 33% for 60 minutes. | from level 1 | up to level 85 | |
| Summons a firefly that restores health to the character and party members using Healing skills. | from level 1 | up to level 40 (inclusive) | |
| Newbie Buff (for Mages) | |||
|---|---|---|---|
| Increases character movement speed by 33 for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's physical defense by 15% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's magic defense by 30% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's maximum mana by 35% for 60 minutes. | from level 1 | up to level 85 | |
| Increases spell casting speed by 30% for 60 minutes. | from level 1 | up to level 85 | |
| Spell interruption chance decreases by 18 for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's magic attack by 55% for 60 minutes. | from level 1 | up to level 85 | |
| Summons a firefly that restores health to the character and party members using Healing skills. | from level 1 | up to level 40 (inclusive) | |
Character Buffs

Support classes Prophet, Warcryer, Overlord, Bladedancer, Swordsinger - are unified into the Chanter archetype.
All support classes (Chanters) have all buffs, dances, and songs. But they have their standard distinctive skills.
Chanter buffs are mass buffs for the group.
Prophet, Warcryer, Overlord - cannot use rhythms (dual dances and songs) in the Olympiad, but can use melodies (dual buffs).
Bladedancer and Swordsinger - cannot use melodies (dual buffs) in the Olympiad, but can use rhythms (dances and songs).
| Some distinctive chanter skills (example at level 60) | |
|---|---|
| Prophet | |
| Warcryer | |
| Overlord | Debuffs, |
| Bladedancer | |
| Swordsinger | |
Go to detailed article about Chanters
Club Card

Characters who have purchased a club card can receive certain benefits.
Club cards are available for purchase with Gold. You can obtain Gold through gameplay, purchasing them on the market with Adena.
Club Teleport
Available only from safe zones (cities or villages).
Club Buff
Available in cities at NPC or through interface without NPC. Cannot be used outside cities.
Global Chat
100 messages per day that will be seen by all server players.
The Club Buff only offers double buffs (melodies) of level 1. Buffers can learn skills of levels 2, 3, and 4, depending on the buff.
Dances and songs (rhythms) are only available in the Club Buff starting at the character level at which these buffs appear for real buffers. That is, after level 40 and above.
The Club Buff does not offer resistances, professions (contracts), or other useful buffs from real buffer characters.
| Club Buff | ||
|---|---|---|
| Blesss the Body + Bless the Soul | available from level 1 | |
| Shield + Magic Barrier | available from level 1 | |
| Bless Shield + Advanced Block | available from level 1 | |
| Might + Empower | available from level 1 | |
| Haste + Acumen + Vampiric Rage | available from level 1 | |
| Wind Walk + Agility | available from level 1 | |
| Focus + Death Whisper + Wild Magic | available from level 1 | |
| Berserker | available from level 1 | |
| Fire + Hunter | available from level 43 | |
| Mystic + Warding | available from level 49 | |
| Meditation + Concentration | available from level 52 | |
| Earth + Warrior | available from level 55 | |
| Vitality + Fury | available from level 58 | |
Party Play

7 people in a group
Maximum number of characters in a group. No need for a second bard. Buffers are combined. Healers are combined. Each buffer has Resurrection whether it's a bard or Prophet, Warcryer and others.
Hybrid Groups
All necessary buffs in combo-buffs allow forming groups without being limited to only magical combat units or physical ones. Relevance of tanks.
Mana Management
Mana pool and skill requirements for mana have been changed for combined buffers and healers. There's enough mana. Also available Soul Harmony for quick group mana restoration.
It's important to know that party play has become more dynamic, less demanding of rigid, old attachments to mandatory class sets in parties.
As a benchmark for skills, we took the skills of level 85 characters from High Five and transferred them to the 2nd profession. Of course, adapting to early levels and parameters.
Party search is relevant through the game interface. Having such flexible requirements for professions in a group and locations, which were enhanced specifically for group hunting, make party play more interesting than ever.
In a good sense, long PVP, many buttons for control and changing the situation on the battlefield.
Getting a Subclass

At level 55
Fate's Whisper quest.
At level 55
Mimir's Elixir quest.
1 subclass
Only one subclass is available at the beginning.
To gain the ability to choose subclasses, you need to complete two standard quests.
First quest Fate's Whisper - available for characters level 55 and above, the quest is changed.
- Minimum level to start the quest - 55.
- Boss Cabrio is level 60 during chapter 1.
- Instead of bosses Hallate, Kernon, Golkonda, you need to defeat Barion, Karte, Verfa (boss level 60).
- After delivering the staves to Reorin to complete the quest, you need to: Bring Reorin
Crystal: Grade B x984. - After receiving
Star of Destiny, proceed to the second quest - Mimir's Elixir.
Additional Information
There are two options to obtain
Star of Destiny:
- First - exchange Top-B weapons for Low-A (Exchange can only be done once per character);
- Second - give
Gemstone: B x956.
Second quest Mimir's Elixir - available for characters level 55 and above, the quest is changed.
Link to the Mimir's Elixir quest article.
Subclass Skills
Information about subclass skills, and transition to a special article on subclass skills.
Getting Nobility

Nobility status can be obtained by characters at level 70 who have completed a special quest chain Possessor of a Precious Soul.
The levels at which you can start quests from the chain have been changed:
- 1st quest available for characters level 50 and above;
- 2nd quest available for characters level 60 and above;
- 3rd quest available for characters level 65 and above;
- 4th quest available for characters level 70 and above.
Economy

Shops, luxury store in Giran, including drop and spoil are original. What they were designed to be by the Koreans.
- To obtain starting C-grade equipment, you'll have to purchase it at Giran's Luxury Store for D and C-grade crystals.
- To create C, B, A, and S+ grade armor sets, you need to craft or buy them from players on the market.
With chapter changes, shops are updated, new locations and mobs are added. But the economy is always standard, despite the fact that it has become deeper due to more character development opportunities.
Instance Zones

Rim Kamaloka
Time reduced to 10 minutes. All characters can enter, even without Premium Account.
Hall of Abyss
Equipment and jewelry can be obtained.
Labyrinth of the Abyss
Weapons can be obtained.
Pailaka's
Three standard Pailaka instances are available.
Fortress Instance-zone
They are personal, do not have a single clan cooldown.
Castle Instance-zone
They are personal, do not have a single clan cooldown.
| Drop in Hall of Abyss | |
|---|---|
| Hall of Abyss 23 | Top equipment and jewelry without grade |
| Hall of Abyss 26 | Low D-grade equipment and jewelry |
| Hall of Abyss 33 | Mid D-grade equipment and jewelry |
| Hall of Abyss 36 | Top D-grade equipment and jewelry |
| Hall of Abyss 43 | Low C-grade equipment and jewelry |
| Hall of Abyss 46 | Mid C-grade equipment and jewelry |
| Hall of Abyss 53 | Top C-grade equipment and jewelry |
Pet Evolution

You can improve your pet after leveling it up to level 55.
To improve a pet, its amulet must be in your inventory, and the pet must not be summoned. Then talk to any of the Pet Managers.
- Wolves - good helpers in hunting and boss raids;
- Kookaburras - excellent helpers for obtaining additional mana.
Pets deal minimal damage in PVP.
Obtaining Soul Crystal
Soul Crystal can be purchased in Giran at the Luxury Store from NPC Alexandria.
| Item | Required |
|---|---|
Subsequent levels are obtained by leveling up on raid bosses.
Raid Bosses

RB Flag
A character who started attacking a raid boss can be killed in PVP.
Alive/Dead Status
You can see whether a raid boss is alive or dead directly on the game map.
from 2 to 4 hours
Spawn time for RBs up to level 49.
from 8 to 12 hours
Spawn time for RBs level 50 and higher.
| Raid Boss Penalties | |
|---|---|
| Experience gain without penalty | ± 5 levels relative to RB level |
| Drop acquisition without penalty | ± 7 levels relative to RB level |
Epic Bosses

All Epic Levels
Always at the maximum level of the current chapter.
Epic Drops
Always current items and epic jewelry.
Bosses with a convenient time zone
There are bosses with time zones adapted for different time zones. Learn more.
Spawn Time
Fixed evening time with minimal random window.
No PK Zone
In the territory of epic bosses, a character cannot become PK.
Epic Flag
Characters attacking epic bosses receive the status ready for PVP.
New Epics Appearance
With each chapter and chronicles, the pool of epic bosses changes.
* Note! There are epic bosses (priests) with spawn times specific to time zones in the Far East, Brazil, etc.
More details in the first patch note.
Premium Account
You can purchase a premium account with Gold in the shop available via the button in the interface or in the personal account on our website.
Gold is mined by purchasing it in the personal account or from players on the market.

| Parameter | Bonus | Note |
|---|---|---|
EXP |
0% | Premium account does not give an experience bonus, but does not allow the Vitality level to drop below level 1. |
SP |
+50% | Personal bonus to received SP when killing mobs and bosses. |
Adena |
+30% |
Bonus to the amount of Adena received. Averaged in a group with characters who do not have a Premium Account. |
Seal Stone |
+30% | Personal bonus to the amount of Seal Stones received. Averaged in a group with characters who do not have a Premium Account. |
Drop |
+30% | Personal bonus to the chance of items dropping from mobs and raid bosses. Not averaged in a group with characters who do not have a Premium Account. |
Spoil |
+30% |
Personal bonus to the chance to obtain an item when spoiling. |
Currently, when in a group with characters without a Premium Account, only the Adena Drop and Seal Stones are averaged. The bonus of these parameters is averaged among all members of the group. To get the maximum bonus for these parameters, all characters in the group must have a Premium Account.
Experience, SP, Drop - are personal bonuses and are not averaged when in a group with characters without a Premium Account.
For the bonus to apply to Spoil items - the Premium Account must be owned by the Spoiler character.
Vitality
Using the Vitality system, you can receive a bonus to experience gained when killing mobs.
You can observe the Vitality level and current experience bonus in the right window and in the character status window (ALT+T).

Vitality Levels
- Level 0 — no bonus;
- Level 1 — +25% experience gained;
- Level 2 — +50% experience gained;
- Level 3 — +75% experience gained;
- Level 4 — +100% experience gained.
The bonus to experience gained is added only when hunting mobs and does not apply to killing bosses and completing quests.
Vitality Points
- Level 0 — from 0 to 239 points
- Level 1 — from 240 to 1999 points
- Level 2 — from 2000 to 12999 points
- Level 3 — from 13000 to 16999 points
- Level 4 — from 17000 to 20000 points
Recovery of Vitality Points
- While in a safe zone, the character recovers 6 points of vitality every minute;
- While offline, the character recovers 4 points of vitality every minute;
- Killing raid bosses gives characters vitality points;
- Completing Pailaka gives the character vitality points;
- Daily quests: completing Rim Kamaloka, Hall of the Abyss - the character receives vitality points.
Grand Olympiad

From 2nd profession
After reaching level 40 and having a 2nd profession, a character can participate in Olympiad battles.
Olympiad period
2 weeks.
Number of battles per period
60.
Battle days
Friday and Saturday from 16:00 to 00:00 (GMT+3).
Arena dispatch waves
Every three minutes, the Olympiad manager sends registered participants to the arenas.
Time before teleportation
15 seconds.
Buff time
60 seconds are given before the battle starts. HP/MP/CP are restored 50 seconds before the battle.
Battle duration
Battles last exactly 5 minutes. At the end, the winner is the one who dealt more damage.
League system
Characters are matched by the number of points.
Some details
- Initial number of points: 50;
- At the beginning of the next week, points are added: 10;
- Hero nomination: Takes place on Sunday at 0:00.
Point calculation system
We do not disclose the formula for points transferred from character to character, in fact the figure does not exceed 20 points.
Viewing points and battles
- During battle viewing, professions are displayed, not nicknames;
- While VIEWING the Olympic battle, other players are unable to see the skills and buffs/debuffs being used;
- The battle participant can see the buffs and debuffs applied to the target in the target window;
- During a battle or battle viewing, the end window does not show the number of points, but the amount of damage dealt and the winner/loser are visible;
- With the /olympiadstat command, you can only view your own points, and only when Olympiad battles are not being held.
Additional
- 50 seconds before the battle starts, you can see the opponent's nickname and profession.
Reward for participating in a battle
Reward for winning a battle
Reward for losing a battle
End of period reward: At the end of the Olympiad period and hero nomination, each participant can receive
Olympiad Symbol depending on the number of points earned by the end of the Olympiad cycle.
| Item | Required |
|---|---|
| Item | Required |
|---|---|
| Black Cloak x1 | |
Additional Olympiad Shop
You can get a random talisman for 10 pieces of
Knight's Shoulder Strap.
Or purchase talismans for
Adena or
Battle Mark.
| Item | Required |
|---|---|
| Red Talisman of Meditation x1 | |
| Blue Talisman - Divine Protection x1 | |
| Blue Talisman of Defense x1 | |
| Blue Talisman of Invisibility x1 | |
| Blue Talisman of Healing x1 | |
| Blue Talisman of Magic Defense x1 | |
| Black Talisman - Mending x1 | |
| Red Talisman of Minimum Clarity x1 | |
| Red Talisman of Maximum Clarity x1 | |
| Blue Talisman of Berserker x1 | |
| Blue Talisman of Wild Magic x1 | |
| Black Talisman - Arcane Freedom x1 | |
| Black Talisman - Physical Freedom x1 | |
| Black Talisman - Escape x1 | |
| Black Talisman - Vocalization x1 | |
| Black Talisman - Rescue x1 | |
| Black Talisman - Free Speech x1 | |
| Yellow Talisman of Speed x1 | |
| Yellow Talisman of Alacrity x1 | |
| Yellow Talisman of Evasion x1 | |
| Yellow Talisman of Accuracy x1 | |
| Yellow Talisman of Healing x1 | |
| Yellow Talisman of Power x1 | |
| Yellow Talisman of Defense x1 | |
| Yellow Talisman of Arcane Power x1 | |
| Yellow Talisman of Arcane Defense x1 | |
| Yellow Talisman of Arcane Haste x1 | |
| Yellow Talisman of Violent Haste x1 | |
| Yellow Talisman of Critical Reduction x1 | |
| Yellow Talisman of Critical Damage x1 | |
| Yellow Talisman of Critical Dodging x1 |
| Item | Required |
|---|---|
| Red Talisman of Meditation x1 | |
| Blue Talisman - Divine Protection x1 | |
| Blue Talisman of Defense x1 | |
| Blue Talisman of Invisibility x1 | |
| Blue Talisman of Healing x1 | |
| Blue Talisman of Magic Defense x1 | |
| Black Talisman - Mending x1 | |
| Red Talisman of Minimum Clarity x1 | |
| Red Talisman of Maximum Clarity x1 | |
| Blue Talisman of Berserker x1 | |
| Blue Talisman of Wild Magic x1 | |
| Black Talisman - Arcane Freedom x1 | |
| Black Talisman - Physical Freedom x1 | |
| Black Talisman - Escape x1 | |
| Black Talisman - Vocalization x1 | |
| Black Talisman - Rescue x1 | |
| Black Talisman - Free Speech x1 | |
| Yellow Talisman of Speed x1 | |
| Yellow Talisman of Alacrity x1 | |
| Yellow Talisman of Evasion x1 | |
| Yellow Talisman of Accuracy x1 | |
| Yellow Talisman of Healing x1 | |
| Yellow Talisman of Power x1 | |
| Yellow Talisman of Defense x1 | |
| Yellow Talisman of Arcane Power x1 | |
| Yellow Talisman of Arcane Defense x1 | |
| Yellow Talisman of Arcane Haste x1 | |
| Yellow Talisman of Violent Haste x1 | |
| Yellow Talisman of Critical Reduction x1 | |
| Yellow Talisman of Critical Damage x1 | |
| Yellow Talisman of Critical Dodging x1 |
You can purchase temporary weapons for buffing on the Olympiad for 12 hours for Adena (attack parameters - 1).
| Item | Required |
|---|---|
Seven Seals

Catacombs and Necropolises
Available.
Dark Festival
Unavailable.
Registration
Available only at Priest of Dawn.
Catacombs and Necropolises are available at server start without registration, but there are no mobs with Seal Stones drop in them.
Registration becomes available from the first Monday after server launch.
Fortresses

Status on map
You can see fortress information directly in the game (ALT+M).
Dungeons
A group can enter the dungeon. The instance zone is personal, not clan-based.
Location control
Fortresses control locations. 1% of adena mined in these locations goes to the treasury of the clan owning the fortress.
| Locations controlled by fortresses | |
|---|---|
| Hunter's Fortress | Tower of Insolence |
| Valley Fortress | Anthara's Lair |
| Bayou Fortress | Giants Cave |
| Monastic Fortress | Valley of Saints |
| Swamp Fortress | Swamp of Screams |
| Demon Fortress | Stakato Nest |
| Ivory Fortress | Primeval Isle |
| Narsell Fortress | Ancient Battleground |
| Western Fortress | Varka Silenos Outpost |
| Borderland Fortress | Ketra Orc Outpost |
| Southern Fortress | Forge of the Gods |
| Antharas' Fortress | Pagan Temple |
| Cloud Mountain Fortress | Monastery of Silence |
| Floran Fortress | Imperial Tomb |
Castle Sieges and TW

Castles become available with the opening of chapters.
After capturing a castle, its treasury begins to be replenished with 1% of all adena dropped from mobs in the location associated with the castle.
Locations that control castles:
Window Limitation
Fishing
Manor
First Castle Sieges and TW
First Olympiad
Skill Learning
Starting the game, starting items
Seven Seals
EXP
SP
Adena
Seal Stone
Drop
Spoil