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Welcome to Remastered

The original version of the game with chronicle interchangeability. With all current classes. Rich individual and party gameplay.
Chronicles and Chapters
We'll go through the warm periods of life from Interlude to High Five.
From Gremlins and Keltirs to Kariks in LOA. We'll insert acumen, focus, and apply tattoos. Let's go get our profession and form a group.
At the beginning, economy, shops, crafting, mobs, raids, quests based on Interlude. Skill mechanics are always based on High Five. Olympiad, subclass, and nobility, among other things, are available from level 60 with chapter 1.
A group of 7 characters, no need to look for a second bard.
EXP x3 → x1
ADENA x1
DROP x1
SPOIL x1
SPOIL CHANCE x1
SEALSTONE x1
RAID BOSS EXP x1
EPIC RAID BOSS DROP x1
RAID BOSS DROP x1
QUEST ADENA x1
QUESTS x1
QUEST EXP x1
Information
Window Limitation |
3 Characters are anabled.
|
Fishing |
Disabled. Fish can be purchased from NPC Messenger of the King. |
Manor |
Disabled. |
First Castle Sieges and TW |
The first sieges will be held on May 10th at 16:00. The number of siege stakes available will be published at server launch. Before the first castle sieges, the first territorial wars will take place (and vice versa afterwards). |
First Olympiad |
The first Olympiad battles will be held on May 1st and 2nd. The first Heroes will be on May 3rd at 00:00. |
Skill Leaing |
Basic skills for 1st, 2nd, and 3rd professions do not require books. Skills for entry-level professions, up to level 20, are leaed automatically. Skills are leaed through the interface in the skills window. |
Starting the game, starting items |
You start the game with NG items and complete a quick quest chain, the reward of which is reaching level 18 and everything you need to level up to level 20 and begin/acquire a profession. You can begin your first profession at level 18, and upon completion, you'll be level 20+ with a reward for completing the quest.
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Seven Seals |
From the server launch until the first Monday, you can enter the catacombs and necropolises without registering. However, mobs that drop Seal Stones do not spawn during this time. On the first Monday after the server's official launch, registration for the catacombs and necropolises is available. The cycle lasts two weeks (the first week is for registration and farming, the second week is for Mammon). Registration for the first stage is only available for one side with the Priest of Dawn.
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Getting Professions

Professions can be acquired by completing standard tasks or purchasing them with in-game currency.
1st Profession Quest - can be started at level 18;
- Reward for changing 1st profession -
Adena,
Exp,
SP.
2nd Profession Quest - consists of 3 Mark quests:
- 1st Mark quest at level 35;
- 2nd Mark quest at level 37;
- 3rd Mark quest at level 39.
- Rewards: for each of the mark quests -
Adena,
Exp,
SP.
Alteative 2nd Profession Quest for Adena - available in Giran. The second profession is also available in the store for game currency Gold.
3rd Profession Quest - can be started at level 76.
Newbie Guide and Buff

Buff in Every City
In starting villages, approach the Newbie Guide, and in subsequent cities, the Adventure Guide.
60 minutes
Duration of newbie and traveler support buff is 1 hour.
| Newbie Buff (for Warriors) | |||
|---|---|---|---|
|
|
Increases character movement speed by 33 for 60 minutes. | from level 1 | up to level 85 |
| Increases character's physical defense by 10% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's magic defense by 25% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's maximum health by 10% for 60 minutes. | from level 1 | up to level 85 | |
| 6% of physical damage dealt is retued as HP to the character for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's health recovery bonus by 20% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's attack speed by 15% for 60 minutes. | from level 1 | up to level 85 | |
| Summons a firefly that restores health to the character and party members using Healing skills. | from level 1 | up to level 40 (inclusive) | |
| Newbie Buff (for Mages) | |||
|---|---|---|---|
| Increases character movement speed by 33 for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's physical defense by 10% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's magic defense by 25% for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's maximum mana by 10% for 60 minutes. | from level 1 | up to level 85 | |
| Increases spell casting speed by 20% for 60 minutes. | from level 1 | up to level 85 | |
| Spell interruption chance decreases by 18 for 60 minutes. | from level 1 | up to level 85 | |
| Increases character's magic attack by 50% for 60 minutes. | from level 1 | up to level 85 | |
| Summons a firefly that restores health to the character and party members using Healing skills. | from level 1 | up to level 40 (inclusive) | |
Character Buffs

Support classes Prophet, Warcryer, Overlord, Bladedancer, Swordsinger - are unified into the Chanter archetype.
All support classes (Chanters) have all buffs, dances, and songs. But they have their standard distinctive skills.
Chanter buffs are mass buffs for the group.
Prophet, Warcryer, Overlord - cannot use rhythms (dual dances and songs) in the Olympiad, but can use melodies (dual buffs).
Bladedancer and Swordsinger - cannot use melodies (dual buffs) in the Olympiad, but can use rhythms (dances and songs).
| Some distinctive chanter skills (example at level 60) | |
|---|---|
| Prophet | |
| Warcryer | |
| Overlord | Debuffs, |
| Bladedancer | |
| Swordsinger | |
Go to detailed article about Chanters
Club Card

Characters who have purchased a club card can receive certain benefits.
Club cards are available for purchase with Gold. You can obtain Gold through gameplay, purchasing them on the market with Adena.
Club Teleport
Available only from safe zones (cities or villages).
Club Buff
Available in cities at NPC or through interface without NPC. Cannot be used outside cities.
Global Chat
100 messages per day that will be seen by all server players.
The Club Buff only offers double buffs (melodies) of level 1. Buffers can lea skills of levels 2, 3, and 4, depending on the buff.
Dances and songs (rhythms) are only available in the Club Buff starting at the character level at which these buffs appear for real buffers. That is, after level 40 and above.
The Club Buff does not offer resistances, professions (contracts), or other useful buffs from real buffer characters.
| Club Buff | ||
|---|---|---|
| Blesss the Body + Bless the Soul | available from level 1 | |
| Shield + Magic Barrier | available from level 1 | |
| Bless Shield + Advanced Block | available from level 1 | |
| Might + Empower | available from level 1 | |
| Haste + Acumen + Vampiric Rage | available from level 1 | |
| Wind Walk + Agility | available from level 1 | |
| Focus + Death Whisper + Wild Magic | available from level 1 | |
| Berserker | available from level 1 | |
| Fire + Hunter | available from level 43 | |
| Mystic + Warding | available from level 49 | |
| Meditation + Concentration | available from level 52 | |
| Earth + Warrior | available from level 55 | |
| Vitality + Fury | available from level 58 | |
Party Play

7 people in a group
Maximum number of characters in a group. No need for a second bard. Buffers are combined. Healers are combined. Each buffer has Resurrection whether it's a bard or Prophet, Warcryer and others.
Hybrid Groups
All necessary buffs in combo-buffs allow forming groups without being limited to only magical combat units or physical ones. Relevance of tanks.
Mana Management
Mana pool and skill requirements for mana have been changed for combined buffers and healers. There's enough mana. Also available Soul Harmony for quick group mana restoration.
It's important to know that party play has become more dynamic, less demanding of rigid, old attachments to mandatory class sets in parties.
As a benchmark for skills, we took the skills of level 85 characters from High Five and transferred them to the 2nd profession. Of course, adapting to early levels and parameters.
Party search is relevant through the game interface. Having such flexible requirements for professions in a group and locations, which were enhanced specifically for group hunting, make party play more interesting than ever.
In a good sense, long PVP, many buttons for control and changing the situation on the battlefield.
Getting a Subclass

At level 55
Fate's Whisper quest.
At level 55
Mimir's Elixir quest.
3 subclasses
At the first stage, 3 subclasses are already available.
To gain the ability to choose subclasses, you need to complete two standard quests.
First quest Fate's Whisper - available for characters level 55 and above, the quest is changed.
- Minimum level to start the quest - 55.
- Boss Cabrio is level 60 during chapter 1.
- Instead of bosses Hallate, Keon, Golkonda, you need to defeat Barion, Karte, Verfa (boss level 60).
- Cloth dyeing now takes place on mobs in Giant's Cave:
Lesser Giant soldier 62 lv,
Lesser giant scout 63 lv,
Leogul 61 lv. - After delivering the staves to Reorin to complete the quest, you need to: Bring Reorin Gemstones: Grade B x1500.
- After receiving
Star of Destiny, proceed to the second quest - Mimir's Elixir.
Second quest Mimir's Elixir - available for characters level 55 and above, the quest is changed.
Link to the article about the Mimir's Elixir quest.
Subclass Skills
As a subclass progresses, the character receives special certificates that grant access to additional skills.
- Level 60 — subclass certification becomes available. After completing it, the character receives an Emergent Ability certificate.
- Level 65 — the character receives a Master Ability certificate.
- Level 75 — the character receives a Sub Class Ability certificate.
Each of these certificates allows the character to learn unique skills that enhance core attributes or provide new combat abilities.
The type of skills obtained does not depend on the chosen subclass.
Emergent Ability

| Skill Name | Description | |
| Increases Speed. | ||
| Increases P. Atk. | ||
| Increases P. Def. | ||
| Increases M. Atk. | ||
| Increases M. Def. | ||
Master Ability

| Skill Name | Description |
| Increases P. Def. | |
| Increases M. Def. | |
| Increases P. Atk. | |
| Increases M. Atk. | |
| Increases Casting Spd. | |
| Increase Critical Rate |
Sub Class Ability

| Skill Name | Description |
| Increases the chance of Sleep, Hold, Shock, Paralyze, and other mental attacks. | |
| The probability of resisting magic damage is increased. | |
| MP consumption is decreased. | |
| Received Critical Damage is decreased. | |
| Increase Max HP\CP\MP. | |
| Increase Evasion. | |
| Increase Bow range. | |
| Increase the recovery MP rate. | |
| PvP physical skill’s is increased. | |
| The effect of receiving HP recovery magic is increased. | |
| Increase the resist to Paralyze\Hold\Sleep\Shock\Buff cancel attack. | |
| Increase resistance to elemental attack's | |
| Has a chance to increase Atk. Spd. while attacking. Excludes damage caused by a skill or ranged attack. | |
| Has a chance to increase P. Def \ M. Def. while being attacking. | |
| Has a chance to increase Critical Rate while attacking. | |
| Has a chance to recover MP while attacking. | |
| Has a chance to grant invincibility being attacking. | |
| Уменьшает время отката умений. | |
| Has a chance to channel the soul of an ancient spirit when being attacking. |
Getting Nobility

At subclass level 60, you can take a new quest, Seal of Insolence, from NPC Reorin, the same NPC who gives the subclass quest.
The quest is simple: you need to collect 50 Crystals in the Tower of Insolence.
They drop from all monsters on floors 1 through 3, and almost every mob drops them.
After completing this quest, you'll gain a new skill, a complete analogue of the Noblesse buff, only with a 3-minute cooldown.
Nobility status can be obtained by characters at level 70 who have completed a special quest chain Possessor of a Precious Soul.
The levels at which you can start quests from the chain have been changed:
- 1st quest available for characters level 50 and above;
- 2nd quest available for characters level 60 and above;
- 3rd quest available for characters level 65 and above;
- 4th quest available for characters level 70 and above.
Economy

Shops, luxury store in Giran, including drop and spoil are original. What they were designed to be by the Koreans.
- To obtain starting C-grade equipment, you'll have to purchase it at Giran's Luxury Store for D and C-grade crystals.
- To create C, B, A, and S+ grade armor sets, you need to craft or buy them from players on the market.
With chapter changes, shops are updated, new locations and mobs are added. But the economy is always standard, despite the fact that it has become deeper due to more character development opportunities.
Instance Zones

Rim Kamaloka
Time reduced to 10 minutes. All characters can enter, even without Premium Account.
Hall of Abyss
Equipment and jewelry can be obtained.
Labyrinth of the Abyss
Weapons can be obtained.
Pailaka's
Three standard Pailaka instances are available.
Fortress Instance-zone
They are personal, do not have a single clan cooldown.
Castle Instance-zone
They are personal, do not have a single clan cooldown.
| Drop in Hall of Abyss | |
|---|---|
| Hall of Abyss 23 | Top equipment and jewelry without grade |
| Hall of Abyss 26 | Low D-grade equipment and jewelry |
| Hall of Abyss 33 | Mid D-grade equipment and jewelry |
| Hall of Abyss 36 | Top D-grade equipment and jewelry |
| Hall of Abyss 43 | Low C-grade equipment and jewelry |
| Hall of Abyss 46 | Mid C-grade equipment and jewelry |
| Hall of Abyss 53 | TOP C-grade weapon |
| Hall of Abyss 56 | Low B-grade equipment |
| Hall of Abyss 63 | Low A-grade jewelry |
| Hall of Abyss 66 | Low A-grade equipment |
| Hall of Abyss 68-78 | Top A-grade equipment |
|
Labyrinth of the Abyss drop |
|
|---|---|
|
Rim Kamaloka |
Every day from 6:30 |
| Labyrinth of the abyss 39 | Low C-grade weapon |
| Labyrinth of the abyss 49 | Top C-grade weapon |
| Labyrinth of the abyss 59 | Top B-grade weapon |
| Labyrinth of the abyss 69 | Low A-grade weapon |
| Labyrinth of the abyss 78 | Best A-grade weapon |
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Instance Zone Reset Times |
|
|---|---|
|
Rim Kamaloka |
Every day from 6:30 |
|
Kamaloka |
Every day from 6:30 |
|
Labyrinth of the Abyss |
Every day from 6:30 |
Pet Evolution

You can improve your pet after leveling it up to level 55.
To improve a pet, its amulet must be in your inventory, and the pet must not be summoned. Then talk to any of the Pet Managers.
- Wolves - good helpers in hunting and boss raids;
- Kookaburras - excellent helpers for obtaining additional mana.
Pets deal minimal damage in PVP.
Obtaining Soul Crystal
Soul Crystal can be purchased in Giran at the Luxury Store from NPC Alexandria.
| Item | Required |
|---|---|
Subsequent levels are obtained by leveling up on raid bosses.
Raid Bosses

RB Flag
A character who started attacking a raid boss can be killed in PVP.
Alive/Dead Status
You can see whether a raid boss is alive or dead directly on the game map.
from 2 to 4 hours
Spawn time for RBs up to level 49.
from 8 to 12 hours
Spawn time for RBs level 50 and higher.
| Raid Boss Penalties | |
|---|---|
| Experience gain without penalty | ± 5 levels relative to RB level |
| Drop acquisition without penalty | ± 7 levels relative to RB level |
Note:
Raid Bosses with A/S-grade drops are disabled at server start and will be activated as the server chapters are unlocked.
Epic Bosses

All Epic Levels
Always at the maximum level of the current chapter.
Epic Drops
Always current items and epic jewelry.
Bosses with a convenient time zone
There are bosses with time zones adapted for different time zones. Lea more.
Spawn Time
Fixed evening time with minimal random window.
No PK Zone
In the territory of epic bosses, a character cannot become PK.
Epic Flag
Characters attacking epic bosses receive the status ready for PVP.
New Epics Appearance
With each chapter and chronicles, the pool of epic bosses changes.
* Note! There are epic bosses (priests) with spawn times specific to time zones in the Far East, Brazil, etc.
More details in the first patch note.
Premium Account
You can purchase a premium account with Gold in the shop available via the button ALT-B in the interface or in the personal account on our website.
Gold is obtained by purchasing it in your personal account or on the player market.
| Parameter | Bonus | Note |
|---|---|---|
EXP |
30% | A premium account provides a bonus to experience. |
SP |
+50% | A personal bonus to the SP gained from killing mobs and bosses. |
Adena |
+30% |
A bonus to the amount of Adena gained. It is averaged in a party with characters who do not have a Premium Account. |
Seal Stone |
+30% | A personal bonus to the amount of Seal Stones gained. It is averaged in a party with characters who do not have a Premium Account. |
Drop |
+30% | A personal bonus to the drop chance of items from mobs and raid bosses. It is not averaged in a party with characters who do not have a Premium Account. |
Spoil |
+30% |
A personal bonus to the chance of obtaining an item during appraisal. |
At the moment, only the Adena drop and Seal Stone drop are averaged when you are in a party with characters who do not have a Premium Account. The bonus for these parameters is averaged among all party members. To receive the maximum bonus for these parameters, all characters in the party must have a Premium Account.
Experience, SP, and Drop are personal bonuses and are not averaged when you are in a party with characters who do not have a Premium Account.
For the bonus to apply to Spoil items, the Premium Account must be on the Spoiler himself.
Vitality
With the Vitality system, you can receive a bonus to the experience gained from killing mobs.
You can view your Vitality level and the current experience bonus in the right‑side window and in your character status window (ALT+T).
Vitality Levels
- Level 0 — no bonus;
- Level 1 — +25% experience gained;
- Level 2 — +50% experience gained;
- Level 3 — +75% experience gained;
- Level 4 — +100% experience gained.
The experience bonus applies only when hunting mobs and does not apply to killing bosses or completing quests.
Vitality Points
- Level 0 — from 0 to 239 points
- Level 1 — from 240 to 1,999 points
- Level 2 — from 2,000 to 12,999 points
- Level 3 — from 13,000 to 16,999 points
- Level 4 — from 17,000 to 20,000 points
Vitality Point Recovery
- While in a safe zone, the character recovers 6 Vitality points per minute;
- While offline, the character recovers 4 Vitality points per minute;
- Killing raid bosses grants characters Vitality points;
- Completing a Pailaka instance grants the character Vitality points.
The Grand Olympiad

Starting from the 2nd class
After reaching level 55 and obtaining the 2nd class, the character can participate in Olympiad battles.
Olympiad period
1 week.
Number of battles per period
60.
Battle days
Friday and Saturday from 16:00 to 00:00 (GMT+3).
Arena dispatch waves
Every three minutes, the Olympiad Manager sends registered participants to the arenas.
Teleportation countdown
15 seconds.
Buff time
60 seconds are given before the battle begins. HP/MP/CP are restored 50 seconds before the fight.
Battle duration
Fights last exactly 5 minutes. When the time expires, the winner is the one who dealt more damage.
League system
Characters are matched based on their points.
Additional details
- Starting points: 50;
- At the start of the next week, 10 points are added;
- Hero nomination: Takes place on Sunday at 00:00.
- To obtain Hero status, you must participate in at least 15 battles and secure 1 victory.

Point calculation system
We do not disclose the formula for point transfer between characters; in practice, the value does not exceed 20 points.
Viewing points and battles
- During battle viewing, classes are displayed instead of nicknames;
- During SPECTATING by other players, it is not possible to see used skills or buffs/debuffs;
- The participant can see applied buffs and debuffs on the target in the target window;
- During a battle or while watching one, the end window does not show the number of points, but it does show the damage dealt and the winner/loser;
- With the /olympiadstat command, you can view only your own points, and only when Olympiad battles are not in progress.
Additional
- 50 seconds before the start of the battle, the opponent’s nickname and class become visible.
Reward for participation
Reward for victory
Reward for defeat
End‑of‑period reward: At the end of the Olympiad period and the hero nomination, each participant can receive Olympiad Symbol depending on the number of points earned by the end of the Olympiad cycle.
| Item | Required |
|---|---|
| Item | Required |
|---|---|
Additional Olympiad Shop
You can get a random talisman for 10 pcs. Knight Epaulette.
Or purchase talismans for Adena or
Battle Mark.
Window Limitation
Fishing
Manor
First Castle Sieges and TW
First Olympiad
Skill Leaing
Starting the game, starting items
Seven Seals
EXP
SP
Adena
Seal Stone
Drop
Spoil