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    Equipment Changes

    Armor set parameters have been improved.

    D-Grade Equipment

    D-Grade Sets Parameters
    Salamander Set +1 DEX
    Half Plate Set +1 STR
    Hardin's Set - new set Casting Speed +5%, INT +1

     

    C-Grade Equipment

    C-Grade Sets Parameters
    Armor t21 ul i00 0.jpg Drake Leather Set +2 STR, +1 DEX, Attack Speed +2%, +2% to MP regeneration speed, Physical Attack when using bow/crossbow +2%.
    armor_t47_u_i00_0.bmp Mithril Set +4 to evasion, Physical Attack +2%, attack speed +2%.
    armor_t63_u_i00_0.bmp Theca Leather Set +5795 to carried weight, Magic Defense +5.26%, +5.26% Physical Defense.
    armor_t62_ul_i00_0.bmp Full Plate Set Max HP +350, +1 CON, Physical Defense +3%.
    armor_t61_ul_i00_0.bmp Composite Set Magic Defense +5.26%, +5.24% to HP regeneration speed, +1 CON.
    armor_t48_u_i00_0.bmp Chain Set Physical Defense against daggers +6%, +1 STR, Physical Defense +3%, Vampire Rage Effect +3%.

    B-Grade Equipment

    B-Grade Sets Parameters
    Armor t59 ul i00 0.jpg Avadon Robe

     

    Previously: Physical Defense +5.25%, +15% cast speed.

    Now: Physical Defense +8%, +15% cast speed, +20% resistance to Mental Attacks.

     

    Armor t66 u i00 0.jpg Avadon Heavy

     

    Previously: +294 Max HP.

    Now: +294 Max HP, Physical Defense +3%, +20% Mental Attack Resistance.
    When equipped with a shield: +24% Block Chance, Physical Defense +3%.

     

    Armor t67 ul i00 0.jpg Avadon Light

     

    Previously: +5795 Carry Weight, Magic Defense +5.25%.

    Now: +5795 Carry Weight, Magic Defense +8%, +1 DEX, +20% Mental Attack Resistance.

     

    Armor t56 u i00 0.jpg Zubei Robe

     

    Previously: M. Atk. +10%, -5% MP regeneration rate.

    Now: M. Atk. +5%, +10% cast speed, M. Def. +3.25%, +20% Paralysis resistance.

     

    Armor t64 u i00 0.jpg Zubei Heavy

     

    Previously: +294 HP, Physical Defense +5.26%.

    Now: +294 HP, Magic Defense +4.5%, Mental Attack Resistance +10%, +1 Con, +20% Paralysis Resistance.
    When equipped with a shield: Magic Defense +2.5%.

     

    Armor t65 u i00 0.jpg Zubei Light

     

    Previously: Increases Evasion by 4.

    Now: Increases Evasion by 4, P. Atk. by 3%, Attack Speed ​​by 3%, and Paralysis Resistance by 20%.

     

    Armor t70 u i00 0.jpg Blue Wolf Robe

     

    Previously: +3 WIT, -2 INT, -1 MEN, +206 MP, +5.24% MP regeneration rate.

    Now: +3 WIT, -2 INT, -1 MEN, +206 MP, +5.24% MP regeneration rate, +20% Shock resistance.

     

    Armor t68 u i00 0.jpg Blue Wolf Heavy

     

    Previously: STR +3, CON -1, DEX -2, Speed ​​+7, HP Regeneration Rate +5.24%

    Now: STR +3, CON -1, DEX -2, Speed ​​+7, HP Regeneration Rate +5.24%, +20% Shock Resistance.

     

    Armor t69 ul i00 0.jpg Blue Wolf Light

     

    Previously: +3 MEN, -2 INT, WIT -1, Phys. Def. +5.26%, Magic Speed ​​+15%.

    Now: +3 MEN, -2 INT, WIT -1, Phys. Def. +5.26%, Magic Speed ​​+15%, +20% Shock Resistance.

     

    Armor t73 u i00 0.jpg Doom Robe

     

    Previously: +7 movement speed, +5.24% MP regeneration rate, +1 MEN, +2 INT, -3 WIT, Increased underwater breathing.

    Now: +7 movement speed, +5.24% MP regeneration rate, +1 MEN, +2 INT, -2 WIT, +10% casting speed, +20% resistance to hold and sleep.

     

    Armor t71 ul i00 0.jpg Doom Heavy

     

    Previously: +3 CON, -3 STR, HP +320, Lung Capacity.

    Now: +3 CON, -3 STR, +320 HP, Phys. Def. +3%, +20% Resistance to Hold and Sleep.

     

    Armor t72 ul i00 0.jpg Doom Light

     

    Previously: +3 DEX, -1 STR, -2 CON, P. Atk. +2.7%, +2.5% MP regeneration rate, reduces the chance of being poisoned by -20%, increases the duration of underwater breathing.

    Now: +3 DEX, -1 STR, -2 CON, P. Atk. +2.7%, +2.5% MP regeneration rate, +20% resistance to hold and sleep.

     

    A-Grade Equipment

    A-Grade Sets Parameters
    armor_t76_ul_i00_0.bmp Dark Crystal Robe

     

    Previously: +2 WIT, -2 MEN, +15% cast speed, P.Def. +8%, Movement Speed ​​+7, -50 chance to interrupt spell casting, Paralysis Resistance +50%.

    Now: Unchanged

     

    armor_t74_u_i00_0.bmp Dark Crystal Heavy

     

    Previously: STR -2, CON +2, Healing Effect +4%, Paralysis Resistance +20%. When using a shield: Shield Defense +18%. STR -2, CON +2.

    When equipped with a shield: +18% Shield Defense, M. Def. +3%.

    Now: Unchanged

     

    armor_t75_u_i00_0.bmp Dark Crystal Light

     

    Previously: STR +1, CON -1, Attack Speed ​​+4%, P. Atk. +4%, Paralysis Resistance +50%. STR +1, CON -1.

    Now: Unchanged

     

    Armor t79 u i00 0.jpg Tallum Robe

     

    Previously: +2 WIT, -2 INT, +15% cast speed, M. Def. +8%, Poison/Bleed chance -80%.

    Now: +2 WIT, -2 INT, +15% cast speed, M. Def. +8%, Poison/Bleed chance -80%, Mental Attack Resistance +30%.

     

    armor_t77_ul_i00_0.bmp Tallum Heavy

     

    Previously: +2 STR, -2 CON, Attack Speed ​​+8%, Carry Weight Limit +5759, Poison/Bleeding Chance -80%.

    Now: +2 STR, -2 CON, Attack Speed ​​+8%, Carry Weight Limit +5759, Poison/Bleeding Chance -80%, Mental Attack Resistance +30%.

     

    armor_t78_ul_i00_0.bmp Tallum Light

     

    Previously: +3 MEN, -2 WIT, MP +222, +8% MP regeneration rate, -80% chance of being Poisoned/Bleeding.

    Now: +3 MEN, -2 WIT, MP +222, +8% MP regeneration rate, -80% chance of being Poisoned/Bleeding, Mental Attack Resistance +30%.

     

    armor_t85_ul_i00_0.bmp Majestic Robe

     

    Previously: +1 WIT, -1 INT, 15% cast speed, +240 MP, +8% MP regeneration rate, 50% stun resistance.

    Now: +1 WIT, -1 INT, 15% cast speed, +240 MP, +8% MP regeneration rate, 40% stun resistance.

     

    armor_t83_ul_i00_0.bmp Majestic Heavy

     

    Previously: +2 STR, -2 CON, P. Atk. +4%, Accuracy +3, Stun Resistance +50%.

    Now: +2 STR, P. Atk. +4%, Accuracy +3, Stun Resistance +25%.

     

    armor_t84_ul_i00_0.bmp Majestic Light

     

    Previously: +1 DEX, -1 CON, Physical Attack when using Bows and Crossbows +8%, MP +240, +5759 to carry weight, Stun Resistance +50%.

    Now: +1 DEX, -1 CON, Physical Attack when using Bows and Crossbows +8%, MP +240, +5759 to carry weight, Stun Resistance +40%.

     

    armor_t82_ul_i00_0.bmp Nightmare Robe

     

    Previously: M. Atk. +8%, +2 INT, -2 MEN, +4% MP regeneration rate, Sleep/Hold resistance +70%.

    Now: M. Atk. +8%, +2 INT, -2 MEN, +4% MP regeneration rate, Sleep/Hold resistance +40%.

     

    armor_t80_ul_i00_0.bmp Nightmare Heavy

     

    Previously: +2 CON, -2 DEX, P. Atk. +4%, Sleep/Root chance -70%. When using a shield, returns 5% of damage from P. Atk.

    Now: +2 CON, -2 DEX, P. Atk. +4%, Sleep/Root chance -40%. When using a shield, returns 5% of damage from P. Atk.

     

    Armor t81 ul i00 0.jpg Nightmare Light

     

    Previously: Magic Defense +4%, Sleep and Hold Resistance +70%, Converts 3% of normal attacks to HP.

    Now: Magic Defense +4%, Sleep and Hold Resistance +40%, Converts 3% of normal attacks to HP.

     

    S-Grade Equipment

    S-Grade Sets Parameters
    armor_t90_ul_i00_0.bmp Major Arcana Robe

     

    Previously: +1 WIT, +1 INT, -2 MEN, M. Atk +17%, +7 movement speed, +50% cast interrupt chance, 50% increase to Stun resistance, Carry Weight Limit +5759.

    Now: Unchanged

     

    armor_t88_u_i00_0.bmp Imperial Crusader Heavy

     

    Previously: -2 DEX, +2 STR, Phys. Def. +8%, +445 HP, Sleep/Hold Resistance +70%. With a shield, +80% Poison and Bleed Resistance.

    Now: Unchanged

     

    armor_t89_ul_i00_0.bmp Draconic Leather Light

     

    Previously: +1 DEX, +1 STR, -2 CON, Atk. Spd/Phys. Atk. +4%, Max MP +289, Carry Weight +5759.

    Now: Unchanged